Un juego para armar, o travesías de montajes: escribir, editar, leer con Silvina Ocampo póstuma
DOI:
https://doi.org/10.35305/b.v11i21.523Keywords:
Writing, Adventure, Montage, Posthumous booksAbstract
The present work deals with the posthumous writing of Silvina Ocampo and the curatorial editorial work of the same following the hypothesis that proposes that said writing operates in some of the manuscripts of his personal archive —traded and described by Ernesto Montequin, his editor in the posthumous books— as a voyage that due to its multiple impressions can be read as a significant adventure where the sketched fragments move like clues and pieces of a game to put together. In the game, the readers get involved and the montage procedure takes on special relevance.